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Rekt way
Rekt way





Inner circle If you feel that you want to try these new features before anyone else let us know! We are starting a channel in our Discord server for players that have shown a deep interest in the game. We are planning a better onboarding process where new players will be able to learn each weapon in a safer environment. Right now the game just pushes new players into an online match with no time to learn how to play. Better onboarding/tutorial Fightworld has a steep learning curve. In short, we are talking, XP, perks, and player stats customization.

rekt way

We are planning to add a long-term progression system and improve how matches are played in a way that makes every game unique. In-game progression and variation The game has no long-term end game and after a while, each match starts to feel pretty much the same. It will also have the benefit of a more stable execution and easier implementation of new features which will improve the rate at which we can add new features in the future. We are currently experimenting with a new system for networking that will increase the responsiveness and allow for better fidelity. Here are the big features we are planning to work on: Network optimization A lot of people have commented on the game feeling clunky and a bit jerky, there are various reasons for this but one has to do with how we are handling the networking. So, we promise to release one new map every month until our next major release.

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But 4-6 months is a long time and we want to make sure the game is still updated and alive when we are working on these other things. These are things that are going to take longer to implement, we are talking 4-6 months, but we think that they are crucial to making the game better than what it is today. Our initial plan was to do small continuous updates multiple times a month but based on your feedback we have decided that we need to take the long route and fix some majors things. Devblog 38 - Moving forward So the game has been out for about a month now and putting the game in the hands of you the players has been amazing! But we have heard your feedback, the game has a long way to go before it is ready.







Rekt way